In a distant, fondly remembered past I was a full-time designer and graphic artist for 16-bit games. Together with two partners — coder Reinier van Vliet and music composer Ramon Braumuller — I developed commercial games for the Commodore Amiga, CD32 console, MS-DOS and Windows, among other platforms.
One of our biggest game projects was Moon Child, a platform game we initiated for the AGA (Advanced Graphics Architecture) generation of Amiga computers, but then Commodore sadly went down in 1994, and we were forced to reinitiate Moon Child game development for Windows, which by that time turned out to allow higher resolution graphics and better audio than the previously superior Amiga.
Moon Child was released back in 1997. Years later we decided to release the game CD-ROM as a free download. Moon Child and a few of our other games can be found at the Internet Archive, and Moon Child is also available as a free iOS game (iPhone and iPad).
More info about our Amiga games can be found at the Hall Of Light database.
I hope you have as much fun playing the game as we had creating it!